Design and Analysis of a Practical 3D Cones Trajectory
不懂的:
- 3DPR, UTE
- more twists → fewer total readouts, readout duty cycle, sampling density, SNR efficiency(the loss in SNR as compared to uniform density sampling)
- 为什么RES和FOV必须满足这样的条件?
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为什么两条相邻的interleave最短距离要满足 >1/FOV 的条件?
non-uniform sampling ,no sphere of diameter 1/FOV may be empty
思考:
3D Cone Trajectory优点:
more twists added in trajectory → higher readout time per repetition (readout duty cycle) → higher overall SNR/ fewer total readouts → sampling density uniform, higher SNR efficiency
设计 Trajectory 要考虑的问题:
- sufficient to cover the FOV 2. anisotropies (significant anisotropies will add artifacts and increase noise)
BURS , gridding reconstruction
- 选择cone surface
- 从cone surface上选择trajectory
- 从采样间隔角度考虑,计算trajectory上每点的最小斜率
- 从硬件角度考虑,gradient coil有gradient 和 slew rate的大小限制
non-uniform data weighting of radial trajectories causes an intrinsic loss in SNR